Research Interests
I envision a future where first responders receive support from cutting-edge technology, ensuring consistent service quality regardless of the time. Augmented reality could be crucial in aiding healthcare workers with various tasks, from coordinating teams to remote assistance. Integrating AR headsets into the emergency medical system toolkit for first responders, EMTs, and paramedics that can enhance the speed and quality of care. Given that the U.S. EMS system is overburdened, leveraging such technological support could save lives.
My PhD work specifically focuses on how augmented and virtual reality systems can improve medical workflows. I have worked on various AR/VR applications, including education, accessibility, and teamwork. My current work is on various AR applications to support HCWs across the emergency care continuum.
Publications
Fieffer, S., Matsumuro, M., Newendorp, A., Sharma, S., Segal, J., Lovig, L., Abadi, G., Deal, A., Sabouni, H., Ranjbar, M., Lauharatanahirun, N., Dorneich, M., Stevenson Won, A., Gilbert, S. MazeWorld: A Multiplayer 3D Research Testbed for Human Teaming, AI Agent Integration, and Multiple XR Disciplines. HCII, 2025. Segal, J., Hu, W., Fuoss, P., Ritter, F., Shrager, J. A multi-scale cognitive interaction model of instrument operations at the Linac Coherent Light Source. Rev. Sci. Instrum., 2025. Jung, C., Collins, J., Gonzalez Penuela, R., Segal, J., Stevenson Won, A., Azenkot, S. Accessible Nonverbal Cues to Support Conversations in VR for Blind and Low Vision People. ASSETS, 2024. Segal, J., Rodriguez, S., Raghavan, A., Baez, H., Jung, C., Collins, J., Azenkot, S., Stevenson Won, A. SocialCueSwitch: Towards Customizable Accessibility by Representing Social Cues in Multiple Senses. CHI EA, 2024. Francis, R., Segal, J., Farah, Y., Rozell, J., Dorneich, M., Gilbert, S. MazeWorld: A Game-Based Environment developed to Assess Teaming Behaviors. HFES, 2022. Finseth, T., Dorneich, M., Keren, N., Franke, W., Vardeman, S., Segal, J., Deick, A., Cavanah, E., Thompson, K. The effectiveness of adaptive training for stress inoculation in a simulated astronaut task. HFES, 2021.
Education

PhD in Information Science, 2022 - 2027Thesis: Designing Customizable Augmented Reality Interfaces to Empower Emergency Medical Teams
Advisors: Angelique Taylor, Andrea Stevenson Won, Saleh Kalantari, Abe Davis, Jonathan St. George
Research Affiliations
Research Assistant, Duration: Jan 2024 - Present
Research Assistant, Duration: Aug 2022 - Jan 2024
Research Intern, Duration: May 2022 - Aug 2022
Undergraduate Research Assistant, Duration: Sep 2020 - May 2022
Teaching
Posters and Demos
Segal, J., Pugh, C., Nicoly, J., Ortega, F., Taylor, A. Enhancing Emergency Room Response through Hands-Free Augmented Reality Assistance. Immersive Media in Medicine Symposium, 2024. Segal, J., Pugh, C., Nicoly, J., Ortega, F., Taylor, A. AR application design for Healthcare Teams. XR Access, 2024. Segal, J., Rodriguez, S., Raghavan, A., Baez, H., Jung, C., Stevenson Won, A. Guide to Distributing Tools for VR Accessibility Accommodations. XR Access, 2023. Segal, J., Jang, Y., Kim, H., Yao Wang, C., Jung, M., Fussell, S., Stevenson Won, A. Improving collaboration in remote teams through tools to promote mutual understanding of nonverbal behavior. XR Retreat, 2022. Jang, Y., Kim, H., Segal, J., Yao Wang, C., Hayes, A., Fussell, S., Stevenson Won, A. A Training Tool to Help Teachers Recognize and Reduce Bias in Their Classroom Behaviors and Increase Interpersonal Competence. XR Retreat, 2022. Segal, J., Rozell, J., Francis, R., Farah, Y., Dorneich, M., Gilbert, S. MazeWorld: A Game-Based Environment developed to Assess Teaming Behaviors. ISU URS, 2022. Rozell, J., Cavanah, E., Segal, J., Dorneich, M., Gilbert, S. Human-Agent Teams and MazeWorld. ISU URS, 2021.
Service
Student Volunteer,
AWE, Mar 2025 - Mar 2025 · 0 months Student Volunteer,
IMMS, Dec 2024 - Dec 2024 · 0 months Student Volunteer,
SigGraph, Jul 2024 - Aug 2024 · 0 months Student Volunteer,
AWE, Jun 2024 - Jun 2024 · 0 months IT Chair,
XR Access, Jun 2024 - Jun 2024 · 0 months Treasurer,
ISGSA, Aug 2022 - Aug 2024 · 2 years Reviewer,
ACM HRI, Jan 2024 - Jan 2024 · 0 months Reviewer,
ACM CHI, Jan 2024 - Jan 2024 · 0 months
Talks and Tutorials
Grants
CIS Dream Grant· $1,000.00· Jan 5, 2024
Summary of the overall project with motivation and questions: This project explores how users perceive creativity and control when working with generative AI tools. By analyzing user interactions with systems like Stable Diffusion and Pix2Pix, we aim to uncover the factors that enhance or diminish creative satisfaction and propose recommendations for designing future AI tools.
Industry
Research Intern
May 2022 - Aug 2022 · 3 months
Software Engineer Intern
May 2021 - Aug 2021 · 3 months
Software Engineer Intern
May 2020 - Aug 2020 · 3 months
Software Engineer Intern
May 2019 - Aug 2019 · 3 months
Organizations
Student MemberID: 8267670
Leadership
Co-Strategic Officer
Mar 2025 - May 2026 · 14 months
Treasurer
Aug 2022 - May 2024 · 21 months
Student Engagement Co-chair
Aug 2021 - May 2022 · 9 months
Chair Member
Aug 2021 - May 2022 · 9 months
Co-Founder & President
Sep 2019 - Jan 2020 · 4 months
Artifacts
Mazeworldv3.0.0· Sep 19, 2024
Welcome to MazeWorld, this project has evolved over time but the goal is still the exploration of how to evaluate team preformance.
Multi-Scale Cognitive Interaction Model of Instrument Operations at the Linac Coherent Light Sourcev1.0.0· Oct 3, 2023
This project is a multi-agent, multi-scale computational cognitive interaction model of instrument operations at LCLS. The model simulates aspects of human cognition at multiple cognitive and temporal scales, ranging from seconds to hours, and among agents playing multiple roles, including instrument operator, real time data analyst, and experiment manager.
Unity Tutorialv1.0.0· Oct 19, 2023
This guide is a great starting point to understanding how to use Unity and create immersive experiences for VR research. I have compiled a list of resources that will help you get started with Unity, C#, and Blender. If there is anything that you think should be added feel free to make a PR to add to this document.
Social Sensory Subv1.0.0· Oct 3, 2023
The SocialCueSwitch Unity package enhances virtual avatar interactions using audio and visual cues. It provides feedback on proximity, observation, and gestures, offering a more immersive experience.
GridAI: Iowa State Capstone Projectv1.0.0· May 1, 2022
GridAI Cloud-based Machine Deep Learning for Power Grid Data Analytics
Projects
dotfiles
My personal configuration files for various tools and applications, including Vim, Zsh, and Git. These files help me customize my development environment to improve productivity and workflow.
Map Tabv0.3.0· Jul 1, 2020
Chrome extension that shows you a cool place when you open a new tab!
CryptoBondsv1.0.0· Feb 26, 2019
CryptoBonds is a blockchain application that was built using Hyperledger Sawtooth. The goal of the project is to make a stable coin with its value linked to real life company bonds. CryptoBonds acts as a clearing firm and monitors transactions between the banks and the traders. Traders are able to exchange cryptobonds and other cryptocurrencies with other users.
Spring Home· Jan 25, 2019
HTML5 platformer, touch controls supported. Built for Global Game Jam 2019
Mentoring
High School Mentor
Jun 2024 - Dec 2024 · 6 months
Certifications
Emergency Medical Technician (EMT) — Basic
ID: 524169Expires: Jun 30, 2027Granted by: New York State Department of Health