I study how people share context and coordinate in high-stakes work, and how augmented reality and interactive systems can support them. Full CV, talks & service My work spans clinical teamwork, accessible XR, and cognitive engineering.
5 projects & publications
2026

ACM Symposium on Spatial User Interaction (SUI '26)
Code Black
✦ Best Paper (Honorable Mention)
A speculative, desktop-mediated co-design study with 12 healthcare workers using an editable 3D design probe to shape AR-HMD microinteractions for emergency department teamwork.

ACM Interactive Health Conference (IH '26)
Cross-Team Communication
A dissertation abstract on designing multimodal, workflow-aware AR-HMD interfaces that reduce information loss during EMS-to-ED emergency handoffs.

Journal of Medical Extended Reality
Practitioner-Centered Design
A case study of how HCI and clinical teams collaborated to build prototype VR environments for PTSD and moral injury treatment among health care workers.
2025

Review of Scientific Instruments
LCLS Cognitive Interaction Model
A multi-agent, multi-scale computational cognitive model for estimating how interface and workflow changes might affect experimental efficiency at the LCLS x-ray free electron laser.
2024

CHI Conference on Human Factors in Computing Systems, Extended Abstracts (CHI EA '24)
SocialCueSwitch
A toolkit and design principle — "social cue switching" — that lets blind/low-vision and d/Deaf/hard-of-hearing users choose how social VR cues like gaze, gesture, and proximity are rendered.